December 2, 2022

Metroid Prime developer Retro Studios wanted to make a Zelda game with a Final Fantasy tactical style, but the idea was rejected by Nintendo before development officially began.

Heroes of Hyrule was developed in 2004, and Retro Studios describes it in an internal promotional document as a “story-driven game of exploration, puzzle solving, and strategic combat in the Zelda universe.” It was designed exclusively for the Nintendo DS to “appeal to fans of games like previous Zelda games and Final Fantasy Tactics”.

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