sourcegraph
April 19, 2024

As we approach the end of this generation of graphics cards, it’s exciting to see what’s next for Nvidia and AMD. I’m certainly one of those people who is eager to see what the green team and the red team have, especially if they can do more to prioritize energy efficiency and customer value instead of focusing on power and no one’s Performance – even the planet – can afford.

That said, I’m in a pretty good position relative to most people because I’ve actually been able to play games on pretty much every current-generation graphics card, so I’ve learned a thing or two about the best graphics cards on the market The current state of the industry, and where the next generation of technology needs to go.

Ray tracing is still a work in progress

Woodcut prints of artists and apprentices who painted shortened images of the lute using taut ropes and perspective windows, an analog ray-tracing technique developed by the Renaissance artist Albrecht Dürer. (Image credit: Public Domain)

Ray tracing is a fascinating technology with enormous potential to create stunningly realistic scenes by mimicking the way our eyes actually perceive light, but gosh, it’s too computationally expensive.



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